The Elder Scrolls 6 is Five Years in the Not-Making | Further Analysis

The Elder Scrolls 6 feels like it was announced an eternity ago. During E3 2018, Bethesda released a teaser trailer of some graphical landscapes (standing in for the fact that they hadn’t developed a bit of the game at all) in order to hype attendees and audiences at home for this monumental game. A big blockbuster that would be the sequel to 2011’s The Elder Scrolls V: Skyrim: a game that arguably defined the concept of what a fantasy role-playing game could be for a whole console generation. It was a big game and one of the most pop culturally relevant titles of the 2010s, and with the possibility of a new Elder Scrolls title on the horizon, many gamers (myself included) were jazzed at the idea that we may be able to play a sequel to Skyrim maybe within the next 2 to 3 years of its initial announcement. If anything, the teaser trailer, while minimal in every capacity, acted as a promise on Bethesda’s part that it would begin working on the game.

Sadly, This promise went unfulfilled. See, despite being announced half a decade ago, Bethesda just last week stated that The Elder Scrolls 6 was finished with pre-production and entering early development now in the Fall of 2023, i.e. five whole years after it was initially announced, and to be clear: five years is a long damn time. To put it into perspective, The Elder Scrolls 6 was announced two years before Bethesda was acquired by Microsoft, and its teaser trailer was released less than a year and a half before the beginning of the Covid 19 pandemic. As stated before, 5 years is a significant amount of time. Time that Bethesda didn’t really use to develop The Elder Scrolls 6.

And I take issue with that. After all, if a developer and/or publisher releases a teaser trailer of something (even one that’s threadbare and cobbled together), they are telling the audience: “Hey! We are working hard on this game!”  They are informing the gaming populace that this project is in the process of being made. 

5 years post-teaser trailer, Bethesda’s lack of progress on The Elder Scrolls 6 is unacceptable. While the Fallout developer and its defenders can trot out some arguments defending Bethesda’s inaction on the sixth Elder Scrolls title (pre-production can take a significant amount of time and Bethesda’s developmental priorities were focused on the release of Starfield), this doesn’t excuse the fact that Bethesda announced a game 5 years ago and didn’t even start active development of it during that time, making the trailer meaningless in and of itself. After all, it advertised a game that wasn’t actively being made. The teaser was hype for the sake of hype. If Blue Balls had a gaming equivalent, it would be the trailer for The Elder Scrolls 6

Because the promise of an actual game was made, but unfortunately, that said promise still hasn’t been fully realized. The Elder Scrolls 6 has been 5 years in the not-making. 

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